Dismurte

Mitrasphere Strategy Team

Dismurte Walkthrough and Move Patterns

Dismurte Walkthrough and Move Patterns
This page contains a walkthrough and move tells for Dismurte in Mitrasphere. It includes information on Dismurte's attacks (dialogue) and armor and accessories that can be obtained as rewards (drops).

Tells and Attack Patterns

Dismurte

Tells/Dialogue Outline
I: Life After Death
  • Single unit attack
II: Scar Healing
  • Recovers up to 13,440 (max)
  • Small damage to rear row
III: Light of Darkness
  • All-unit medium attack
IV: Light Sickle Storm
  • Large row attack
V: Dance of Demise
  • Row attack
  • Damage equal to 50% of remaining HP
VI: Grave Sin Mitigation
  • HP becomes 1 at 70% or lower remaining HP
Wesker
  • Defeat Dismurte First
  • > Phys. ATK 999% buff
  • > Mag. ATK 999% buff
Dismurte
  • Defeat Wesker First
  • > Phys. ATK 25% buff (1 unit)
  • > Mag. ATK 25% buff (1 unit)

Tips

Dismurte

Defeat the Boss and Mobs Simultaneously

In the Dismurte battle, every enemy grants a buff to its allies on death, so it's ideal to defeat the boss and mobs at the same time.

Wear down the HP of the boss and mobs simultaneously, then try to defeat them all at once with a powerful all-unit attack.

Dismurte's Attacks Have Regularity

Dismurte's dialogues have a regular six-turn cycle. From turns 1 to 4, I, II, III, and IV are selected randomly, while turns 5 and 6 will always follow a V to VI pattern.

After dialogue VI, dialogues will be selected in the same order as the previous cycle, so be sure to get a grasp on when IV is coming as you will need to move to the rear row.

If You Have to, Defeat the Weskers First

When fighting Dismurte, be sure to defeat the Weskers first. If you defeat Dismurte first, it will grant a 999% attack buff to the Weskers, and the party may be wiped.

As a side note, defeating a Wesker first applies a Phys. ATK and Mag. ATK buff of 25% to the boss Dismurte. This is a 25% buff per Wesker, applying a maximum buff of 50%.

Recover Immediately After Being Hit by V: Dance of Demise

VI: Grave Sin Mitigation will always follow V: Dance of Demise, so be sure to heal right away and maintain your HP level above 70%.

Deal With VI: Grave Sin Mitigation by Recovering HP

Dismurte's "Grave Sin Mitigation" move will lower your HP to 1 if it's 70% or lower. If their allies' HP is 70% or below, Clerics should be set up to heal as soon as the "Grave Sin Mitigation" dialogue appears.

Playstyle for Each Job

Swordsman Playstyle

Deal damage to the boss using Magic Twin Blades for the elemental advantage.

The VI attack that follows Dismurte's V attack will reduce your HP to 1 if your remaining HP is at 70% or lower. Evade to the rear row for the V row attack to reduce the burden on your Cleric.

If you have the Adamante Buster, equip the Holy Stiletto to leverage the Adamante Buster's buff in your build.

Mage Playstyle

Deal damage with a Dragonkin combo as quickly as possible. Wear down the Weskers' HP using all-unit attacks.

After defeating a Wesker, prioritize defeating the other so long as you can withstand Dismurte's attacks.

The VI attack that follows Dismurte's V attack will reduce your HP to 1 if your remaining HP is at 70% or lower. Evade to the rear row for the V row attack to reduce the burden on your Cleric.

Guardian Playstyle

There are a lot of row attacks in the Dismurte fight, so hold the front row as you manage Hate and protect your allies with buffs.

If you acquired the Blue Comet Shield, use Bronze > Steel > Blue Comet. Make sure your allied DEF buffs (Blue Comet) and self DEF buffs (Steel) don't expire. The Blue Comet can be extended using the Stone.

Your power will be low at the beginning, meaning high DPS attackers are liable to take the Hate from you, so equip the Crystal (available as a 3 Star) to take back the Hate.

Cleric Playstyle

The VI attack that follows Dismurte's V attack will reduce your HP to 1 if your remaining HP is at 70% or lower. Be mindful of your party's HP after the V attack.

Apply buffs using the Draak or Belial before the V attack and be ready to heal the damage your party took.

There are excellent 3 Star weapons for the Cleric. Equip the Crystal with its HP Recovery UP buff and recovery weapons like the Steel or Wood.

Archer Playstyle

Apply debuffs to the enemy using the Inferno and Steel.

The VI attack that follows Dismurte's V attack will reduce your HP to 1 if your remaining HP is at 70% or lower. Evade to the rear row for the V row attack to reduce the burden on your Cleric.

Dismurte Stats

Score Attack

Enemy Name Element Species HP
Dismurte Light Undead 410,000

Lv.4 Dismurte

Enemy Name Element Species HP
Dismurte Light Undead 96,000

Lv.3 Dismurte

Enemy Name Element Species HP
Dismurte Light Undead 680,000

Lv.2 Dismurte

Enemy Name Element Species HP
Dismurte Light Undead 410,000

Completion Rewards

Cursed Set
Cursed CircletCursed Circlet Cursed ScaleCursed Scale Cursed GreavesCursed Greaves
Cloak of HericideCloak of Hericide Whip of Merciless ThornsWhip of Merciless Thorns

-

MitrasphereHome

©Bank of Innovation, Inc All rights reserved.
* The copyright, trademark rights, and other intellectual property rights of the in-game images posted on Altema belong to the provider of the content.
▶Mitrasphere Official Website

Mitrasphere Featured Articles

Battlefield (Morning)
Battlefield (Morning)
Pehn
Pehn
Malagna
Malagna
Mt. Stardust Mountain Trail (Night)
Mt. Stardust Mountain Trail (Night)
Matilda & Hildegard
Matilda & Hildegard
Battlefield (Morning)
Battlefield (Morning)
Pehn
Pehn
Malagna
Malagna
Mt. Stardust Mountain Trail (Night)
Mt. Stardust Mountain Trail (Night)
Matilda & Hildegard
Matilda & Hildegard
See more
Menu