Warlugan

Mitrasphere Strategy Team

Warlugan

This page contains a walkthrough and move patterns for Warlugan in Mitrasphere. It includes information on the Warlugan's attacks (dialogue) and armor and accessories that can be obtained as rewards (drops).

Warlugan Walkthrough Info

Warlugan Walkthrough Info

Warlugan

Move Patterns

Tells/Dialogue Outline

——!
Frenzy

  • (On Warlugan)
  • Physical Damage Dealt 50% UP
  • Magic Damage Dealt 50% UP
  • Physical Damage Taken 80% UP
  • Magic Damage Taken 80% UP

Great Starcrusher Flame

  • (On all players)
  • Strong magic damage

  • *1. Used after Frenzy
  • *2. 13 seconds after the meteor shows
  • *3. Warlugan doesn't move
Graaargh!
  • (On all players)
  • Magic damage

Groaaar!

  • (On the nearest row)
  • Magic damage

No cast
Flame Claw

  • (On a single player)
  • Physical damage

Blaze Pillar

  • (On the nearest row)
  • Magic damage

Move Patterns

Level Row Element HP
Lv. 4 Rear Row Fire 910,000
Lv. 0 Rear Row Fire 30,000

Fire Element

Fire Element

Move Patterns

Tells/Dialogue Outline

No cast

  • (On Warlugan)
  • Physical Damage Dealt 15% DOWN > M
  • Magic Damage Dealt 15% DOWN > Q
  • HP Recovery

Stats

Level Row Element HP
Lv. 4 Rear Row Fire 252,000
Lv. 0 Rear Row Fire 8,300

Tips

"——!" Followed by "Graaargh" Requires Caution

Followed by Graaargh Requires Caution

The DPS buff "——!" followed by the all-unit attack "Graaargh" will cause you to take large damage, so employ countermeasures like moving to the rear or using damage cuts. The DPS buff "——!" will drastically boost Warlugan's damage, so it could destroy your party.

"——!" Provides an Opportunity

The DPS buff "——!" applies a Physical/Magic Damage Taken 80% UP, so it can be an opportunity to attack. Since the effect of its buffs are strong as well, attack it quickly while avoiding its attacks.

Build Dragonkin Gauge in the 2nd Wave

The Grand Battle "Warlugan" quest contains 3 waves. The Warlugan in Wave 2 is not strong, so save your Dragonkin and attack ASAP in Wave 3.

Playstyle for Each Job

Swordsman Playstyle

The Swordsman takes on the DPS role and aims for the boss. Bring down the boss's HP using the high single-target DPS Magic Twin Blades combo and Dragonkin Greatsword Combo. It's important that after the DPS buff "——!" that you avoid attacks as much as possible and stay alive.

Mage Playstyle

Mages will use all-unit attacks to damage the minion monsters and the boss simultaneously. It's fine to focus your debuffs on the more powerful boss enemy.

Guardian Playstyle

Guardians will protect allies with damage mitigation and by managing Hate. Consider the Cursed Shield to grab Hate from all units. This fight is a mix of Physical and Magical Damage, so bring Mitra, Folia, or the Blue Comet. “Great Starcrusher Flame” is a very powerful Magic attack, so counter it with Träne or Birka if you have them.

Cleric Playstyle

Warlugan has many area attacks, so focus your equipment on all-unit recovery. Save Dragonkin for after “Great Starcrusher Flame” as it’s a very powerful attack.

Archer Playstyle

Archers are supporters that will raise the DPS of the entire party. With this set, you focus your Damage Taken UP debuffs on the boss. You can Dragonic Earth Sniper to reduce the damage of “Great Starcrusher Flame,” and as the boss is mostly Magic Damage, consider the Crystal Sphere. If the Swordsman does not bring the Birka Kukri, bring them for Water Resistance DOWN if you can.

Warlugan Basic Info

Warlugan Basic Info

This is a Fire element boss, so deal damage efficiently using Water element attacks.

Completion Rewards

Mer Set
Mer TopMer Top Mer BottomsMer Bottoms
Mer CircletMer Circlet Ripple CloakRipple Cloak Sea Lily LampSea Lily Lamp

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