Zarich

Mitrasphere Strategy Team

Zarich

This page contains a walkthrough and move tells for Zarich in Mitrasphere. It includes information on Zarich's attacks (dialogue) and armor and accessories that can be obtained as rewards (drops).

Tells and Attack Patterns

Tells/Dialogue Outline

Can you dodge this?
> Turn to Wood

  • Physical/Magic Damage Dealt 100% DOWN to front row
  • HP Recovery 50% DOWN on all units

Submit to destiny.

  1. 1. Witch's Trial - Beginning
  2. 22. Witch's Trial - Climax
  3. 3. Witch's Trial - Conclusion
  4. 4. Witch's Trial - Ultimate

Shared: Applies 1% Poison to all units

  1. 1. Proportional damage equal to about 40% remaining HP to all units
  2. 2. Proportional damage equal to about 51% remaining HP to all units
  3. 3. Proportional damage equal to about 64% remaining HP to all units
  4. 4. Proportional damage equal to about 78% remaining HP to all units
Perish.
> Mow
  • Single-unit physical damage

Play time is over.
> Root Spear

  • All-unit magic attack (Large)

Running is futile.
> Cage of Thorns

  • Applies 8% physical poison to all units

*The damage percentage for the Witch's Trial moves is tentative.

Tips

Counter "Submit to destiny"

Counter Submit to destiny

Zarich's "Submit to destiny" dialogue deals proportional damage to all units, so your HP gauge will be depleted regardless of your stats. Clerics should prepare all-unit recovery.

You can reduce the proportional damage by increasing your Wind Resistance. Raise your Wind Resistance so you don't get taken out by the follow-up after being hit by the proportional damage attack.

Beware of the "Can You Dodge This?" Debuff

Zarich's "Can you dodge this?" dialogue applies a Physical/Magic Damage Dealt DOWN to the front row, so attacker jobs should move to the rear.

Additionally, there will be an HP Recovery 50% debuff on all units, so it helps if Clerics use their all-unit recovery in advance.

After being hit by the HP debuff, use the Crystal Mace or similar to counter it with an Ally HP Recovery UP buff.

Beware of the Poison From "Running Is Futile"

Bring Poison Removal Equipment

Countering Equipment

Folia Poer

Folia Poer

Calm Klingel

Calm Klingel
-

Zarich's "Running is futile" cast applies poison that hurts for 8% of your HP, so prioritize removing it.

We recommend the Luna Catcher for jobs other than Cleric, but if you don't have it, use the Calm Klingel to prepare a way to heal your own poison.

We recommend the Folia Poer for Clerics. It recovers poison for all allied units while also having HP Recovery (Medium), so it's very reliable.

Don't Remove Poison With "Submit to destiny"

Zarich's "Submit to destiny" cast applies poison that only hurts for 1% of your HP, so stick it out and use poison removal for "Running is futile."

Playstyle for Each Job

Swordsman Playstyle

The Swordsman is in charge of whittling down the boss. You'll want to increase your DPS as much as possible, so match the elements of your equipment. You’ll want to kill Zarich before she has the chance to cast “Can you dodge this?” because at that point, the fight gets much more difficult.

Until your Dragonkin Gauge is charged, apply Magic Damage Dealt UP using the Adamante Buster and Evil Eye of Death before attacking with Magic Twin Blades.

Mage Playstyle

The Mage is in charge of whittling down the boss. You'll want to increase your DPS as much as possible, so match the elements of your equipment. Aim to kill Zarich before she has the chance to cast “Can you dodge this?” because at that point, the fight gets much more difficult.

Look to constantly dish out your strongest single-target rotations. Stardust Dice, Scythes, and the Belial Staff will enhance any Mage’s rotation.

Guardian Playstyle

Guardians should apply a Hate multiplier with the Bronze, then after self-buffing their DEF with Steel and buffing the party's DEF with the Blue Comet or Folia, sustain Hate from the boss.

Manage Hate while remaining vigilant to not let your all-unit buffs expire. Bring Stone Shield to sustain your buffs indefinitely..

Cleric Playstyle

The Cleric will stabilize the party's HP using recovery. The battle will be much smoother if you remove Zarich’s poison after “Running is futile.” Once Zarich casts “Can you dodge this,” the fight will increase in difficulty due to the 50% HP Recovery DOWN, especially if you don’t have poison cleanse.

Archer Playstyle

Archers should use buffs and debuffs as they increase the overall DPS of the party. Zarich’s most powerful attack is Magical, so bring Crystal Sphere to reduce her damage.

We recommend Dragonkin the "Insect Dragon Smokebomb."

Zarich Basic Info

Stats

Stats

Enemy Name Element Species HP
Zarich Wind Plant 1,522,100

Completion Rewards

Obtain the Fire Element Bishop Series

Countering Equipment

Bishop Crown (Fire)Bishop Crown (Fire) Pallium (Fire)Pallium (Fire)

Complete Zarich Lv. 1 and you can obtain the Bishop Series as a completion reward. With the Max HP UP (Massive) skill backed by the high endurance stats of the Guardian job, it will be hard for you to get knocked out.

Get Zarich's Soul Limit Break Material

It only drops at difficult Lv. EX, so be sure to proactively complete Lv. EX if you are limit breaking the + equipment. You'll need 20 Zarich's Soul to fully limit break it.

In Redux Extra Battles, the Soul drop rate is doubled compared to past event rounds. Those who haven't yet collected all the souls they need should complete the quest proactively.

You can also trade Soul Elements for Zarich's Soul at the Special Exchange Shop.

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